INT UI Design
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INT is a sci-fi RPG where I had the task of redesigning their initial UI.
Initial concepts were sketched in Photoshop or blocked out in Illustrator.
After discussion with the project head and 2D head and potential modifications, the designs were fully completed in Illustrator.
Designs were separated and sliced, then assembled in Unity Game Engine and exported as Unity packages for the rest of the team to work with.
HUD
Dialogue
Inventory and Equip menus
Quest Journal
Skills
Options menu
Concepts for party member information
Inventory and Equip concepts
Quest Journal concept
Plain designs without a background
Learn more about INT at int-game.net