INT UI Design

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INT is a sci-fi RPG where I had the task of redesigning their initial UI.
Initial concepts were sketched in Photoshop or blocked out in Illustrator.
After discussion with the project head and 2D head and potential modifications, the designs were fully completed in Illustrator.
Designs were separated and sliced, then assembled in Unity Game Engine and exported as Unity packages for the rest of the team to work with.

HUD

Dialogue
 
Inventory and Equip menus

Quest Journal

Skills

Options menu

Concepts for party member information

Inventory and Equip concepts 

Quest Journal concept

Plain designs without a background






Learn more about INT at int-game.net




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