INT UI Design


INT is a sci-fi RPG where I had the task of redesigning their initial UI.
Initial concepts were sketched in Photoshop or blocked out in Illustrator.
After discussion with the project head and 2D head and potential modifications, the designs were fully completed in Illustrator.
Designs were separated and sliced, then assembled in Unity Game Engine and exported as Unity packages for the rest of the team to work with.


Inventory and Equip menus

Quest Journal


Options menu

Concepts for party member information

Inventory and Equip concepts 

Quest Journal concept

Plain designs without a background

Learn more about INT at

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