Pocket Pets


Pocket Pets is a children's game where you can take care of a cute little Husky pup! This game was pitched and created within two months by my colleague, Ashley Bevens, and me. I was in charge of UI design, prop modeling and texturing, C# programming, and implementation of all assets into Unity. Modeling, texturing, rigging, and animating is credit to Ashley Bevens.

Neglecting to feed and give water to the Husky causes his happiness, hunger, and thirst bars to deplete, and makes him a sad puppy!

Assets were modeled and unwrapped in Blender, textured in Photoshop CS6.

The user interface was sketched in Paint Tool SAI, and the assets were created in Illustrator. Imported into Unity and implemented with Unity 5's UI system.
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